AI Insights · Timothy · April 2023
Top 5 Theme Parks Games Performance in Brazil Q1 2023
Discover the performance of the top 5 theme park games on a unified platform in Brazil during Q1 2023, based on Sensor Tower's data.
In the first quarter of 2023, the top 5 theme park games in Brazil showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at how each app performed:
aquapark.io from Voodoo experienced fluctuating weekly downloads, peaking at around 104K in mid-January and ending the quarter with approximately 82K downloads. Revenue saw a low point in mid-February with just $4 but picked up slightly towards the end of the quarter, reaching $22 in early March. Active users fluctuated but maintained a steady presence, averaging around 450K weekly users.
Theme Park 3D - Fun Aquapark from ALICTUS YAZILIM A.S. had a significant spike in downloads at the beginning of January, reaching over 40K. This number dropped considerably in the following weeks but saw another increase to about 24K in mid-March. Revenue remained minimal, with a slight peak at $4 in mid-March. Active users followed a similar pattern to downloads, with a peak of 51K in early January and fluctuating around 20K towards the end of the quarter.
Disney Magic Kingdoms by Gameloft showed consistent weekly downloads, with a notable increase in late March, reaching over 33K. The game’s revenue saw a peak of approximately $2.3K in early January, followed by fluctuations and ending the quarter with $1.6K. Active users grew steadily throughout the quarter, peaking at nearly 40K by the end of March.
Super Panda Carnival - BabyBus from BABYBUS CO.,LTD had a rising trend in downloads, starting with around 6K in late December and reaching over 16K by the end of March. Revenue remained low but steady, with minor fluctuations. Active users also showed an upward trend, peaking at 26K by the end of the quarter.
Overcrowded: Tycoon by ZeptoLab UK Limited saw its highest downloads at the beginning of January with over 8.8K, followed by a decline and a slight recovery towards the end of March with around 4.7K. Revenue peaked at approximately $1.4K in early February but declined significantly to around $509 by the end of March. Active users peaked at 28K in mid-February and ended the quarter with around 20K.
These insights, based on data from Sensor Tower, highlight the dynamic nature of user engagement and revenue generation in the theme park games category on a unified platform in Brazil. For more detailed insights, visit Sensor Tower.